Campaign |
---|
EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Some trolls are born with an exceptional share of the strength and vitality that characterizes their race. In a society where might makes right, those of their ilk revere them as heroes.
Special Notes: This unit regenerates, which allows it to heal as though always stationed in a village.
Advances from: | |
---|---|
Advances to: | Great Troll |
Cost: | 30 |
HP: | 60 |
Movement: | 5 |
XP: | 52 |
Level: | 2 |
Alignment: | chaotic |
ID | Troll Hero |
Abilities: | regenerates |
club impact | 12 - 3 melee |
Resistances: | |
---|---|
blade | 20% |
pierce | 20% |
impact | 0% |
fire | 0% |
cold | 0% |
arcane | -10% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 1 | 40% |
Cave Wall | 99 | 40% |
Chasm | 99 | 20% |
Deep Water | 99 | 20% |
Forest | 2 | 40% |
Grassland | 1 | 30% |
Hills | 1 | 50% |
Mountains | 2 | 60% |
Mushroom Grove | 2 | 50% |
Sand | 2 | 30% |
Shallow Water | 2 | 20% |
Snow | 2 | 20% |
Swamp | 2 | 20% |
Village | 1 | 40% |